#pragma once
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#define ROW 3
#define COL 3

#define PLAYER_CHESS 'X'
#define COMPUTER_CHESS 'O'

#define CONTINUE 0
#define PLAYER_WIN 1
#define COMPUTER_WIN 2
#define DRAW 3

extern void game(void);
